Video game production is back to full time, so that's why you haven't seen much from me. Also, these past few months have been really difficult for me as an artist, because I've been going through a little bit of a crisis, trying to harness the unknowable thing that makes me ME. My style is constantly undergoing change, and I think it's a combination of a few things.
1. I have a paying career in a field that is chock full of extremely talented people with many different styles. And I'm not really a video game artist. Not fully, due to the intense design that comes with UI. I'm constantly upping my game with new ideas I soke up from other concept artists and the like, but no real direction on what I want to do with it or how I want to represent my style or what I want to be known for as an artist.
2. I'm entranced by concept art. Although, I see many problems with it, I still admire the technical skill of painting digitally lush concept pieces. This, in turn, goes against what I basically wanted to do from high school, up until a few years ago - draw comics. Contours and flats. That's been me for almost my entire adult life. Then I got into the game industry. It has changed the way I make art on every conceivable level.
3. I still very much want to be a comic book artist. But it's been hard limiting myself to a specific area of expertise, because I also still want to be a painter, and a storybook artist, all the while still involved in the video game industry. I actually understand why Joe Mad has "quit" like 83 comics, and even quit the video game industry. It's hard just doing one thing when you want to do them all. Not that I'm anywhere as good or experienced as Mad.
So, I keep bouncing back and forth on what style I want to pursue as my own. Something that sets me apart from everyone else, yet propels me further in my career.
These feelings have bled into my own personal creative process while finishing the rest of my Superheroin series. I have been scrapping earlier pieces that I haven't released, in favor of redrawing and repainting them over and over again. Sometimes nearly 10 times. Which in turn puts even more pressure on releasing them now, because as I tell you this, it makes it seem like I should be bringing my A game. I have a feeling it's doing the opposite.
I'm not over all these feelings of artistic strife and questioning my abilities, but I am learning to deal with certain aspects of it. I started writing a couple stories for myself. And I finally finished this piece, which was one of the first ones I had started for the series.
My wife likes it, so I guess that's a good thing.